Gamebus Docs

Overview

Understanding the GameBus framework.

Build behavior change apps without starting from scratch

GameBus is a framework for building web apps that support behavior change.

Teams configure GameBus for each study, project, or program—called a campaign—instead of building a new app from scratch. They even connect external tools to create custom experiences.

In short

GameBus helps people join groups, complete missions, track activities, and receive tailored content.

Getting started

Core philosophy

GameBus was designed to support behavior change campaigns that need both flexibility and control.

  • Configurable: Campaign organizers can manage campaign groups, phases (so-called waves), target behaviors, and rewards in one system.
  • Measurable: Activities are stored as structured data, including their type and source.
  • Privacy-aware: Access depends on consent, campaign roles, data visibility, and trusted links.
  • Extensible: Trackers, custom tools, and partner systems can connect to GameBus.

These docs

These docs follow the Diátaxis model:

  • New to GameBus? Start with the introduction.
  • Want to understand the system? Read the explanation pages.
  • Ready to set something up? Use a how-to guide.

Typical readers

On this page